I am fascinated by informal learning, speculative technology, and how the stories we tell ourselves can limit or expand our own futures. I exercise these passions in my practice as a designer, in my lectures and workshops as an educator, and in my ideas as a writer.
Currently a Product Designer at Waverly, a Montréal based startup that's building a discovery engine using natural language processing.
I also lecture a course at Concordia University called Creativity, Innovation, and Critical Thinking for engineering graduate students to learn the fundamentals of design.
Previously, I was working independently as an interaction designer with startups using algorithms in unexpected ways. At Ground News, a startup using data to combat media bias, I revamped their web product, improved checkout flow resulting in 4x growth, and designed the highly viral Blindspotter tool. With Wrk Technologies, a startup with a unique human-in-the-loop automation system, I set up the design system that took into account over 1,000 different actions and enabled company to acquire its first customers.
Before that, I was at District 3, one of Canada's largest university incubators. There I developed a student residency program which enables students to learn hands-on and launch impactful projects. Under my supervision, the program resulted in a breakthrough police support program that was rolled out nationwide.
In 2016, I completed the Interaction Design Program at the Copenhagen Institute of Interaction design. My projects have been exhibited in Amsterdam, Tokyo, Zagreb, Warsaw, and on the official Arduino blog.
In 2014, I got my undergraduate degree in Marketing at Concordia University. Though I ended up in design, the case competition training and exposure to business concepts continues to influence my work to this day. It was there that I discovered my love for startups and became a founding member of District 3 in 2012.